ZU-23-2 anti-aircraft gun crew simulator

Мультимедійний комплекс для навчання обслуги ЗУ-23-2
About simulator

ZU-23-2 anti-aircraft gun multimedia training complex is a computer-mechanical training tool designed for studying and training of anti-aircraft gun crew (commander of anti-aircraft gun, gunner, sightsetter) in the scope of their functional responsibilities in a classroom environment. The purpose of using this simulator is to form and consolidate the skills of defining targets, aiming at targets and shooting at them in a classroom environment. Used in conjunction with special VBS-3 combat simulation software, which is not part of the сomplex and is supplied separately.

The simulator includes: interactive mock-up of workplace of anti-aircraft gun commander, interactive mock-up of gunner’s workplace, interactive mock-up of workplace of sightsetter, automated instructor workplace, specialized software.

Interactive mock-up of the anti-aircraft gun commander’s workplace

Designed to practice and consolidate the skills of the commander of the anti-aircraft gun to control the work of a crew member of ZU-23-2 when shooting at ground and aircraft targets and fire adjustment. Consists of: simulator of the surveillance device (binoculars mock-up); equipment for simulating the visual environment and acoustic background as part of a spherical screen with projectors and computer equipment for reproduction of the terrain, background environment, landmarks and aiming points (aircraft and ground target for firing, military engagement, gun shots sounds, shell bursts etc.); means of communication with instructor.

Interactive mock-up of gunner’s workstation

Intended for practicing and consolidating the skills of the ZU-23-2 gunner in choosing the aiming point, accurately aiming the anti-aircraft gun at the target and conducting accurate fire.

До складу макету входить: The mock-up includes: anti-aircraft gun ZU-23-2 with electronic equipment for monitoring the position of the main working bodies; aiming device simulator (mock-up of the optical sight of the T-3 anti-aircraft gun); equipment for simulating the visual environment and acoustic background as part of a spherical screen with projectors and computer equipment for reproduction of the terrain, background environment, landmarks and aiming points (aircraft and ground target for firing, навколишній бій, gun shots sounds, shell bursts etc.).

Interactive mock-up of sightsetter’s workstation

Designed to practice and consolidate the skills of sightsetter of ZU-23-2 for fast and accurate exposition of target data.

Consists of: anti-aircraft gun ZU-23-2 with electronic equipment for monitoring the position of the main working bodies; equipment for simulating the visual environment and acoustic background as part of a spherical screen with projectors and computer equipment for reproduction of the terrain, background environment, landmarks and aiming points (aircraft and ground target for firing, military engagement, gun shots sounds, shell bursts etc.).

Automated instructor’s workplace

The automated workplace of the instructor is intended for:

  • creating a situational and targeted environment in the preparation and implementation of training tasks through the use of various scenarios of air and ground conditions, simulation of actions of allied and enemy units and equipment controlled by artificial intelligence, application of various training conditions, including the choice of territory, terrain type, season and time of day, and environmental effects such as rain, snow, wind, fog or smoke
  • monitoring the process of performing tasks with the possibility of dynamically changing the conditions of their performance and obtaining complete information about the actions of cadets
  • the possibility of intervention in the actions of trainees in case if they make mistakes
  • preparation and control of training tasks, ensuring control of the level of knowledge acquired by cadets by performing test tasks
  • documenting the progress and results of tasks

Specialized software

Specialized software is designed to develop skills in firing at air and ground targets, on different types of terrain, with different weather conditions, and also for preparation and control of training tasks, ensuring control of the level of knowledge acquired by cadets by performing test tasks.

The software includes specialized programs and electronic libraries, which are designed for:

  • modeling the work process of the crew with the ability to reproduce practical actions
  • modeling and reproduction of interactive tasks corresponding to the tasks on combat operations of the anti-aircraft gun ZU-23-2
  • modeling (visualization) of the ZU-23-2 anti-aircraft gun firing during target tracking and fire for effect, as well as the results of fire impact on the target
  • reproduction of terrain and field of vision of devices, background environment (military engagement, gun shots sounds, shell bursts etc) in a single information environment, their dynamic changes during the tasks
  • integrated 3D simulation of training and combat conditions, close to real with the use of various scenarios of air and ground conditions, simulation of actions of allied and enemy units and equipment controlled by artificial intelligence, application of various training conditions, including choice of territory, terrain, seasons and time of day, as well as environmental effects such as rain, snow, wind, fog or smoke
  • modeling according to the physical laws of ballistics of projectiles and bullets, the action of ammunition on equipment and manpower, the movement of wheeled and tracked vehicles on different types of terrain, taking into account obstacles to approach reality
  • integrations to the highest level training simulation systems with ability for a data transfer of the status and tasks performance, combination of the same type and / or different types of training systems (integrated simulators) in a single information environment
  • ensuring the possibility of interaction of the сomplex with other simulators within a single simulation space of the real-time combat environment VBS using the standard data exchange protocol used in NATO countries – STANAG 4603
  • preparation and control of training tasks
  • checking the level of knowledge acquired by cadets
  • documenting the progress and results of tasks